Is Cloudron becoming a thing of the past? I have asked for many Discord alternatives and so many others have to, so I don't understand why Cloudron has not done anything? My only thought is it has to do with money, but more people would use Cloudron if they just put the apps on we ask for. I have not seen anything new for at least a year now. What is stopping them from putting these new apps on Cloudron as we ask for? Nothing has really changed after reading all the apps we would like to use on Cloudron, I do not know why they have not put any chat clients on? not even Mumble.Įveryone has some great ideas and apps to have on Cloudron like the Discord alternatives, but I never see any changes? I'd still say it's not really useful for me (I'm already happy with the in-house voice chat, which at least "gets the job done"), but if it would benefit other users, I clearly wouldn't be against implementing it.I have been using Cloudron for years on and off, and I am not seeing any VoIP chat clients on the wish list being implemented, even this year alone? Still, I didn't understand the "so by default you would get 10-20 slots free and if you want to expand you would pay small monthly fee". Originalmente postado por Andy69:As you are saying Steam is an "gaming" platform and I agree,also chatting is essential part of playing games especially Online ones,and if allowing users to have better experience isnt priority then I dont know what it is.Same could be said for having In-game gameplay capture tool which people are demanding while we know that there are 3rd party ones.Īnd about that "win-win" situation,Valve could start renting servers so by default you would get 10-20 slots free and if you want to expand you would pay small monthly fee.So basically Valve would get happy customers and get decent money from it,while customers would get best in-game chat available out-of-box without any hassle to set-up and mantain servers like they do now.Though I am sure there are other mutual benefits. You'll just have to convince Valve to implement it, by showing it it's a win-win situation. Then, you still have to take on other considerations, as "Steam is a games' platform at core, not a audio chat", which may justify a dev' into not taking up time to implement it, or so. You just can't "pick it up and plug it in", code-wise. Although I agree with you about "robust, open-source program which improve user experience", you still have to implement it into Steam. The true problem would be about "implementing it" into steam, which is already the case of in-house chat. ![]() You're still free to disagree with me, however, as I don't mind people having different opinions. I always had the standard idea of "an idea is doable if both developers and customers gain from it". ![]() Originalmente postado por are now talking from developer standpoint,but switching into customer shoes you are neglecting idea that people only want better customer experience,dont you think?As for that in-house chat you are mentioning which we have now wouldnt it be easier to pick up someone else code which proven better even from most even paid products and build on those solid foundations rather than wasting time trying to fix something,especially if we are talking about open source programs which dont require paying for licenses.
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